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Forum: Wishes and new features

Topic: Shader - Wishes & new features - Page: 1

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- Option to group shaders. Auto-Change shader in group only.
- Auto-Change time (16,32,64,128... beat)
 

Posted Sat 16 Jun 18 @ 5:53 pm
I agree some sort of order would be nice. At the moment they just seem to be listed randomly.
 

- marker for transparent shader
- option to play only transparent
 

It would be better if we had a way to organise them. Right now it's hard to group...moving them in the list is really long when you have more then a 100. A way to create Shader playlist would be awesome!

Also it would be cool to be able to lock the windows like the sidelist and sampler.
 

Me, too!
 

Perhaps a settable effect_string for the shader fx, maybe even let it accept filepath for the shader so we could have "shader playlists"
(tried a few things but nothing sticks)
 

Should already work
 

oh ok let me test

So it does, I'm struggling with the syntax for shader on fx slot 3 or no slot,
got it
_
effect_string "shader" 1

not changing the shader though
effect_string "shader" 1 "shaderName"
effect_string "shader" "shaderName" 1
 

Ok getting somewhere

the effect_string wants the shader name (the base64 name) and in the shader gui it moves to the selected shader but the output stays as it was.
 

You are right, will check. Also should accept the readable name as well I guess, a little difficult like this :p
 

so we have to learn scripting to organize shaders instead of having folders to organize..
maybe something like this...?
 

I've just had a though (will need to rest a while now!)...

Rather than names, I think it would be far better to be able to pick shaders based on their appearance - like cover art for shaders.
 

a preview thumbnail would be nice, but for now... I gotta say

THANK YOU!!!!!
 

Just spotted a need while sorting shaders in to folders.
A automagically filled folder for "unsorted" I could make my own unsorted folder and copy everything from "all" in to that, then move to other sorted folders but as I DL more new shaders I'd struggle to know which have been sorted and which hasn't.
 

I've got my shaders folded in to 'themes' like disco, psy, B&W etc And that's alright but now I'm wanting have some shaders in several folders.
Specifically I'm wanting to make folders for shaders that are good with a specific transition.
Is there any way of doing this in shaderList.xml ?
[I guess I could copy&edit the .shader, give it a new name etc, or copy & republish on the shadertoy site]
 

locodog wrote :
I've got my shaders folded in to 'themes' like disco, psy, B&W etc And that's alright but now I'm wanting have some shaders in several folders.
Specifically I'm wanting to make folders for shaders that are good with a specific transition.
Is there any way of doing this in shaderList.xml ?
[I guess I could copy&edit the .shader, give it a new name etc, or copy & republish on the shadertoy site]


do it locodog
 

Possible with ONSONGLOAD/POI/RSI load_pulse_active ?

Not obvious, but interesting enough for me to have a poke at.
 

Input Uniform
uniform float iTime;

It doesn't appear that vdj gives shaders this input, could it?
 

about the iTime request above, I think I was wrong I think it's iDate that is stopping clock shaders from working.

Shaders like this interest me, as a sort of video fx https://www.shadertoy.com/view/ttcGR4 | view on shadertoy | copy link

could vdj hijack a iChannel0 input? [or perhaps speak with ST about a vdj input] so that vdj's video output [chained in] could be routed as a shader input.
 

Sharing shaders. I'm thinking both for setting up a new machine, also for sharing lists user to user.
Yes I understand shaders have to be compiled on the target machine. But the current way is a bit of a chore [I have 400+ shaders to date]
Could there be a maybe a wizard where we can point to a shaderlist.xml with a check box 'import folders too'

Open the wizard, point to a xml, couple of clicks and off it goes downloading and compiling, while I go for a cup of tea.
 

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