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 VDJScript_2026_tutorial_pt4

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Basic Effect_* Scripts - Syntax & Use



Available Effect Slots

on any single deck or deck master,
Any number >= 1 to ∞ , available even if not visible on skin
releasefx , release slot has zero difference to any numbered slot
video , as well as video_fx_* verbs the video slot can be manipulated like any regular slot
no slot at all, with no slot specified some cases will assume slot 1 but with an effect named and no slot specified it just an fx not on slot

on any single deck
colorfx ,
Any of the stems
  • vocals
  • hihat
  • kick
  • bass
  • instru

or the composite stems
  • rhythm - kick & hihat
  • melody - instru & bass
  • melovocal - melody & vocal
  • melorhythm - melody & rhythm


Specialist slots that do not need a deck specifier
audioOnlyVisualisation , to switch on you only have to select, to switched off you have to effect_select audioOnlyVisualisation none
sampler ,
mic ,
aux ,
mixfx , as well as effect_mixfx* verbs the mixfx slot can be manipulated like any regular slot




effect_select

effect_select
INT/STRING, (optional slot specifier)
STRING/INT/RELATIVE_INT/FLOAT:0.0-1.0, (optional effect name, int for effect numbered position in list,
relative int for scrolling the current list,
float position of effect in current list)

effect_select on its own with open a popup for effect_slot 1
effect_select echo will load echo onto slot 1
effect_select 2 echo will load echo onto slot 2
effect_select 2 0.5 will load whatever fx is in the middle of the current list onto slot 2
effect_select 2 3 will load whatever fx is 3rd of the current list onto slot 2
effect_select +1 will load whatever fx is next in the current list onto slot 1
effect_select 2 +1 will load whatever fx is next in the current list onto slot 2

When effect_select kicks the previous effect off slot to make way for the new fx, the old fx will also switched off.



effect_select_multi

effect_select_multi
INT/STRING, (optional slot specifier)
STRING/INT/RELATIVE_INT/FLOAT:0.0-1.0, (optional effect name, int for effect numbered position in list,
relative int for scrolling the current list,
float position of effect in current list)

Exactly the same as effect_select with the exception that the effect kicked off the slot is not switched off



effect_select_toggle

effect_select_toggle
INT/STRING, (optional slot specifier)
STRING/INT/RELATIVE_INT/FLOAT:0.0-1.0, (optional effect name, int for effect numbered position in list,
relative int for scrolling the current list,
float position of effect in current list)

Almost identical to effect_select but the fx active state of the fx being kicked off slot is inherited by the new fx.



effect_select_popup

effect_select_popup
INT/STRING, (optional slot specifier)
STRING/INT/RELATIVE_INT/FLOAT:0.0-1.0, (optional effect name, int for effect numbered position in list,
relative int for scrolling the current list,
float position of effect in current list)

Again very similar to effect_select, whereas applying effect_select to a dial blindly steps through the list, effect_select_popup will also open the drop down menu.



effect_active

effect_active
INT/STRING, (optional slot specifier)
FXNAME_STRING, (optional fx name)
BOOL/BOOL_AS_INT/`ACTION_QUERY`, (optional for effect state,
on off toggle,
1 0 -1,
any script that returns an int or bool)

effect_active will toggle fx slot 1
effect_active 4 will toggle fx slot 4
effect_active echo will toggle echo fx unslotted
effect_active 2 echo will place echo on to slot 2 and toggle the state
effect_active on will turn fx slot 1 on
effect_active -1 will toggle fx slot 1
effect_active 2 toggle will toggle fx slot 2 on
effect_active echo toggle will toggle echo fx
effect_active echo `param_equal 1 1` echo fx on state will follow the result of the script query




effect_show_gui

effect_show_gui
INT/STRING, (optional slot specifier or fx name)
BOOL/INT_AS_BOOL, (optional for state; OFF ON TOGGLE, 0 1 -1)

effect_show_gui toggle the gui of fx on slot 1
effect_show_gui 2 toggle the gui of fx on slot 2
effect_show_gui echo toggle the gui of echo fx
effect_show_gui toggle toggle the gui of fx on slot 1
effect_show_gui 2 toggle toggle the gui of fx on slot 2
effect_show_gui echo -1 toggle the gui of echo fx




effect_slider

effect_slider
INT/STRING, (optional slot specifier or fx name)
INT, (optional slider number)
FLOAT:0.0-1.0, (slider value 0.0-1.0)

effect_slider retrieve the value of slot 1 slider 1
effect_slider 2 retrieve the value of slot 1 slider 2
effect_slider 2 1 retrieve the value of slot 2 slider 1
effect_slider echo 1 retrieve the value of echo fx slider 1
effect_slider 0.1 set the value of slot 1 slider 1 to 0.1
effect_slider 2 0.1 set the value of slot 1 slider 2 to 0.1
effect_slider 3 2 0.1 set the value of slot 3 slider 2 to 0.1
effect_slider echo 2 0.1 set the value of echo fx slider 2 to 0.1



effect_slider_active

effect_slider_active
INT/STRING, (optional slot specifier or fx name)
INT, (optional slider number)
FLOAT:0.0-1.0, (slider value 0.0-1.0)

Identical to effect_slider except used in skins for touch active sliders.



effect_button

effect_button
INT/STRING, (optional slot specifier or fx name)
INT, (optional button number)
BOOL/INT_AS_BOOL, (button state OFF ON TOGGLE, 0 1 -1)

effect_button toggle slot 1 button 1
effect_button 2 toggle slot 1 button 2
effect_button 2 1 toggle slot 2 button 1
effect_button echo 1 toggle echo fx button 1
effect_button off slot 1 button 1 off
effect_button echo 3 on echo fx button 3 on




effect_beats

effect_beats
INT/STRING, (optional slot specifier or fx name)
NUMBER_LITERAL/RELATIVE_INT, (beat value float or int,
-1/+1 to select next preset value)

effect_beats retrieve the beats value for slot 1
effect_beats 2 retrieve the beats value for slot 2
effect_beats echo retrieve the beats value for echo fx
effect_beats 0.333 set the beats value for slot 1
effect_beats 2 0.333 set the beats value for slot 2
effect_beats echo 0.333 set the beats value for echo fx
effect_beats +1 set the beats for slot 1 to the next highest preset
effect_beats 2 +1 set the beats for slot 2 to the next highest preset
effect_beats echo +1 set the beats for echo fx to the next highest preset



effect_beats_all

effect_beats_all
NUMBER_LITERAL/RELATIVE_INT, (beat value float or int,
-1/+1 to select next preset value)

effect_beats_all as a retrieve it will only get the beats of slot 1 and assume all others are the same
effect_beats_all 1.5 set all effects that support effect beats to a value this case 3/2
effect_beats_all +1 set all effects that support effect beats to the next highest preset




effect_string

effect_string
INT/STRING, (optional slot specifier or fx name)
INT, (optional number of the string)
STRING, (string)

effect_string as a query will return slot 1 string 1, as an action will blank slot 1 string 1
effect_string 6 1 as a query will return slot 6 string 1, as an action will blank slot 6 string 1
effect_string 'some text'set slot 1 string 1
effect_string 2 1 'some text'set slot 2 string 1
effect_string text 2 'some text'set text fx string 2



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